AI Insights · Timothy · April 2024
Top 5 Paid Games on iOS in the US: Q1 2024 Performance
Discover the performance trends of the top 5 paid iOS games in the US for Q1 2024, with insights on downloads, revenue, and active users from Sensor Tower.
In the first quarter of 2024, the top five paid iOS games in the United States demonstrated varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at the trends for each game, based on data from Sensor Tower.
Geometry Dash Lite by RobTop Games AB saw weekly downloads ranging from around 100K to 125K. The highest weekly downloads were 125.6K in mid-February. Active users showed fluctuations, starting at 2.2M and ending the quarter at approximately 2M.
Solitaire from MobilityWare maintained steady weekly revenue, peaking at around $26.4K in early March. Weekly downloads varied between 42K and 55K, with a noticeable peak of 55.3K in mid-February. Active users started strong at 3.2M and saw a slight decline, ending the quarter at 2.8M.
Minecraft by Mojang had impressive weekly revenue, consistently above $500K, peaking at approximately $676K in mid-January. Weekly downloads varied, starting at 53.3K and dropping to a low of 18.4K in early February before rebounding to 42.5K by the end of February. Active users remained robust, fluctuating between 5.3M and 6.0M throughout the quarter.
Vector: Parkour Run by Nekki Limited had weekly downloads between 21K and 34K, with the highest downloads of 34.4K in the first week of January. Active users showed a slight decline from 69K to 56K over the quarter.
Cut the Rope from ZeptoLab UK Limited experienced modest weekly revenue, peaking at $1.7K in the first week of January. Weekly downloads ranged from 17K to 24K, with the highest downloads occurring in early January. Active users remained relatively stable, fluctuating between 50K and 62K.
For more in-depth insights and data, visit Sensor Tower.